Demo competitions

  • The entries have to be delivered as an archive
  • To avoid issues with the projector the maximum resolution is 1920x1080
  • Installation routines are forbidden. Unpacking your contribution into a directory and starting the executable have to be the only things necessary to get your production to work
  • All custom libraries have to be provided with your production and they have to reside in the same directory
  • Any custom libraries count into the filesize limit!
  • Pressing either the right mouse button or ESC has to end the demo instantly
  • Windows PC entries must run under Windows 7 64bit and the lastest DirectX version available
  • These are the specs of our compo machine:
    • Intel Core i7-960 CPU
      3.2GHz, 6GB RAM
      nvidia GeForce GTX 580 with 3GB RAM
  • The following machines belong to the High-End Platform Competitions category:
    • Amiga PPC, Dreamcast, Gamecube, Mac, PC, PS2, PSP, Xbox, Xbox 360
  • The following machines belong to the Low-End Platform Competitions category:
    • AMiGA (All Chipsets), Atari ST(e), Atari Falcon, Atari TT, iPOD, Mattel Intellivision, all kinds of Mobile Phones, PSOne, N64, Gameboy Advance, Gamepark 32, SEGA Mega Drive/Gensis, SNES/Super Famicom, ...
    • Apple II GS, Amstrad CPC, Atari XL, Commodore VIC20/VC20 and VC10, C64, C65, C128, C16, C116, Commodore Plus/4, Gameboy, Gameboy Color, Gamegear, NES/Famicom, MB Vectrex, Oric, Sega Master System, Sinclair ZX Spectrum, Thomson MO5E, Thomson TO7
    • If you want to save us some time, please submit a video of your entry as well

High-End 4k

  • Runtime limit: 10 minutes
  • Filesize limit: 4kb uncompressed

High-End 64k

  • Runtime limit: 10 minutes
  • Filesize limit: 64kb uncompressed

High-End Demo

  • Runtime limit: 10 minutes
  • Maximum size 64MB (67108864 bytes) archived including all files (readme etc.)

Combined Low-End Demo

  • Runtime limit: 10 minutes
  • Maximum size 16MB (16777216 bytes) archived including all files (readme etc.)