Demo competitions
- The entries have to be delivered as an archive
- To avoid issues with the projector the maximum resolution is 1920x1080
- Installation routines are forbidden. Unpacking your contribution into a directory and starting the executable have to be the only things necessary to get your production to work
- All custom libraries have to be provided with your production and they have to reside in the same directory
- Any custom libraries count into the filesize limit!
- Pressing either the right mouse button or ESC has to end the demo instantly
- Windows PC entries must run under Windows 7 64bit and the lastest DirectX version available
- These are the specs of our compo machine:
- Intel Core i7-960 CPU
3.2GHz, 6GB RAM
nvidia GeForce GTX 580 with 3GB RAM - The following machines belong to the High-End Platform Competitions category:
- Amiga PPC, Dreamcast, Gamecube, Mac, PC, PS2, PSP, Xbox, Xbox 360
- The following machines belong to the Low-End Platform Competitions category:
- AMiGA (All Chipsets), Atari ST(e), Atari Falcon, Atari TT, iPOD, Mattel Intellivision, all kinds of Mobile Phones, PSOne, N64, Gameboy Advance, Gamepark 32, SEGA Mega Drive/Gensis, SNES/Super Famicom, ...
- Apple II GS, Amstrad CPC, Atari XL, Commodore VIC20/VC20 and VC10, C64, C65, C128, C16, C116, Commodore Plus/4, Gameboy, Gameboy Color, Gamegear, NES/Famicom, MB Vectrex, Oric, Sega Master System, Sinclair ZX Spectrum, Thomson MO5E, Thomson TO7
- If you want to save us some time, please submit a video of your entry as well
High-End 4k
- Runtime limit: 10 minutes
- Filesize limit: 4kb uncompressed
High-End 64k
- Runtime limit: 10 minutes
- Filesize limit: 64kb uncompressed
High-End Demo
- Runtime limit: 10 minutes
- Maximum size 64MB (67108864 bytes) archived including all files (readme etc.)
Combined Low-End Demo
- Runtime limit: 10 minutes
- Maximum size 16MB (16777216 bytes) archived including all files (readme etc.)